Post by Wulfgar on Apr 22, 2018 18:26:04 GMT
Server Mods
Sustained Mods in Black
Updated Mods in Blue
New Mods in Green
Announcer - Server-wide player login announcement
Ash Produce - Creates ash from all fires. Up to 6.4 in each fire.
Auto Alerts - Allows up to 10 alerts to be posted periodically in the events box. Posting times can be modified.
Bag of Holding - Magically increase the size of containers.
Better Dig - Changes dirt from digging/flattening/leveling to drop on the ground instead of going to the inventory of the player. Allows dirt from digging/flattening/leveling/dredging to go into a vehicle being dragged or ridden. If there are crates in it's cargo - it can automatically go into those. Uses dirt from the ground, a vehicle and even crates inside the vehicle when leveling. Allows overriding which actions can be performed from a mount or vehicle. Allows overriding amount of clay dug per action.
Boat Mod - Speeds up boats.
Bounty - Bounty for each critter, no bounty for non hostile critters or for hell horses. (Bounties can be adjusted)
Creatures - This mod adds more creatures to the game. Let them be a surprise.
Creature age - This mod speeds up the growth rate of creatures until they reach aged.
Crops - Prevents crops from overgrowing and rotting.
Double Bulk Capacity - Newly created BSBs and FSBs capacity is quadrupled. All crates capacity is doubled. Both values can be configured.
Fire Burn Time - Displays pretty much the exact time until a fire becomes a layer of glowing coals.
Harvest Helper - Allows mounted harvest: Harvesting while mounted is permitted. Enables seasons command: players can issue /seasons to get the exact time until a season starts. Enables seasons MOTD: a player will receive a login message with the current and upcoming seasons (within a day) in the event window.
Hitching Post - This one I believe is obsolete but it loaded up. Pretty sure it creates the hitching post in the game.
Http Server - Library providing a HTTP Server for other mods to use.
Inbreeding Warning
Mark and Recall - Craft recall runes and mark a location on it, and recall to it.
Mini Pets - Makes it so Mystery Eggs are possible. Hatching a Mystery Egg will give you a tiny companion to follow you around. The eggs can be randomly scattered around the world by the Administrator.
NOTE: There are currently 1750 eggs scattered around Iron Moors.
More Craftables - Allows for the creation of an array of new items previously uncraftable.
New Portals - Gives several new portal styles to the server.
No Build Limit - This mod allows the players to build as large a building as they desire. The size of the building is restricted by the skill levels of the builder to some degree. Does not increase the height limit though.
No Holy Ground - Allows players to build close to a White or Dark Light site.
Server Fixes - A mod that just improves some of the little game quirks.
Server Map - This mod I believe is suppose to make it so players can see our map while in the game. (Not working yet.)
Spell - Gives priests all spells and removes priest restrictions and allows praying all day long.
Starter Gear - Gives new players specific gear to start out with.
Three Dee - This amazing mod allows you to place things on tables and stands. Each item lands in the center of the table and you push it to where you want it to be. A huge amount can be placed on the table or stand.
Timed Pay - This mod gives each player money and karma for being logged in for a specific time. It is currently set for every 10 minutes gets you 50 iron and 10 karma.
Timer Fix - Fixes many action timers that ignore the action time multiplier setting.
Affected actions: All spells, Flatten, Level, Sow, Sacrifice, Pray, Meditation, Alchemy, Destroying, Rummaging, Breeding, Bow and
fishing rod stringing/unstringing, Painting and removing paint
Treasure Hunting - This mod adds treasure maps to the game. You find treasure maps by hunting, fishing, digging, mining, and chopping trees. The map gives you a description of where the map is located and you have to track it down by going in the direction the map indicates. The map treasure quality is determined by the quality of the map. The monsters that pop up when you dig up the treasure also get meaner and harder according to the quality. This mod is designed to give the players an added adventure while playing the game. The rewards can be great. Great armor, Coins, Sleep power, source water, and many rare items can be found in the chests depending on the quality of the chest. This is the current list of mods currently being used on Iron Moors. This list will be updated as new ones are put in effect or removed.
Sustained Mods in Black
Updated Mods in Blue
New Mods in Green
Announcer - Server-wide player login announcement
Ash Produce - Creates ash from all fires. Up to 6.4 in each fire.
Auto Alerts - Allows up to 10 alerts to be posted periodically in the events box. Posting times can be modified.
Bag of Holding - Magically increase the size of containers.
Better Dig - Changes dirt from digging/flattening/leveling to drop on the ground instead of going to the inventory of the player. Allows dirt from digging/flattening/leveling/dredging to go into a vehicle being dragged or ridden. If there are crates in it's cargo - it can automatically go into those. Uses dirt from the ground, a vehicle and even crates inside the vehicle when leveling. Allows overriding which actions can be performed from a mount or vehicle. Allows overriding amount of clay dug per action.
Boat Mod - Speeds up boats.
Bounty - Bounty for each critter, no bounty for non hostile critters or for hell horses. (Bounties can be adjusted)
Creatures - This mod adds more creatures to the game. Let them be a surprise.
Creature age - This mod speeds up the growth rate of creatures until they reach aged.
Crops - Prevents crops from overgrowing and rotting.
Double Bulk Capacity - Newly created BSBs and FSBs capacity is quadrupled. All crates capacity is doubled. Both values can be configured.
Fire Burn Time - Displays pretty much the exact time until a fire becomes a layer of glowing coals.
Harvest Helper - Allows mounted harvest: Harvesting while mounted is permitted. Enables seasons command: players can issue /seasons to get the exact time until a season starts. Enables seasons MOTD: a player will receive a login message with the current and upcoming seasons (within a day) in the event window.
Hitching Post - This one I believe is obsolete but it loaded up. Pretty sure it creates the hitching post in the game.
Http Server - Library providing a HTTP Server for other mods to use.
Inbreeding Warning
Mark and Recall - Craft recall runes and mark a location on it, and recall to it.
Mini Pets - Makes it so Mystery Eggs are possible. Hatching a Mystery Egg will give you a tiny companion to follow you around. The eggs can be randomly scattered around the world by the Administrator.
NOTE: There are currently 1750 eggs scattered around Iron Moors.
More Craftables - Allows for the creation of an array of new items previously uncraftable.
New Portals - Gives several new portal styles to the server.
No Build Limit - This mod allows the players to build as large a building as they desire. The size of the building is restricted by the skill levels of the builder to some degree. Does not increase the height limit though.
No Holy Ground - Allows players to build close to a White or Dark Light site.
Server Fixes - A mod that just improves some of the little game quirks.
Server Map - This mod I believe is suppose to make it so players can see our map while in the game. (Not working yet.)
Spell - Gives priests all spells and removes priest restrictions and allows praying all day long.
Starter Gear - Gives new players specific gear to start out with.
Three Dee - This amazing mod allows you to place things on tables and stands. Each item lands in the center of the table and you push it to where you want it to be. A huge amount can be placed on the table or stand.
Timed Pay - This mod gives each player money and karma for being logged in for a specific time. It is currently set for every 10 minutes gets you 50 iron and 10 karma.
Timer Fix - Fixes many action timers that ignore the action time multiplier setting.
Affected actions: All spells, Flatten, Level, Sow, Sacrifice, Pray, Meditation, Alchemy, Destroying, Rummaging, Breeding, Bow and
fishing rod stringing/unstringing, Painting and removing paint
Treasure Hunting - This mod adds treasure maps to the game. You find treasure maps by hunting, fishing, digging, mining, and chopping trees. The map gives you a description of where the map is located and you have to track it down by going in the direction the map indicates. The map treasure quality is determined by the quality of the map. The monsters that pop up when you dig up the treasure also get meaner and harder according to the quality. This mod is designed to give the players an added adventure while playing the game. The rewards can be great. Great armor, Coins, Sleep power, source water, and many rare items can be found in the chests depending on the quality of the chest. This is the current list of mods currently being used on Iron Moors. This list will be updated as new ones are put in effect or removed.